Interactive Narrative Design/Week 10

 Interactive Narrative Design

Cai Zihan / 0378043

20/11/2025-30/11/2025/Week 10

Interactive Narrative Design/Bachelor of Design in Creative Media / Taylor's University



TABLE OF CONTENT
INSTRUCTIONS
LECTURES
TASK 2
FEEDBACK


INSTRUCTIONS

<iframe src="https://drive.google.com/file/d/1EaSU2_QhKuvrIyN_bEKBxyPF2947Ooww/preview" width="640" height="480" allow="autoplay"></iframe>


Weekly To-Do Template
1. This Week's Main Goal
The discovery of the remaining mutated creatures in the laboratory and the addition of three options have determined the basic narrative logic of the three routes.

2. What I Am Focusing On (Choose ONE)
Interaction polish
3. One Concrete Task (Must Finish This Week)
Fix the Bug where the selection panel hides anomalies to ensure the stable and effective interaction of the item "Press E to view". Add more interactions

4. Secondary Tasks (Optional) (Secondary tasks: Optional)
Adjust the environmental lighting parameters of each route to enhance the atmosphere contrast
Add 1-2 dialogues for the mutant deer's following state to strengthen the symbiotic theme

5. End-of-Week Reflection
What worked well: (Highlights of achievements:)
Successfully integrated the three branching choices with environmental feedback,  and the prop interaction logic is basically basically smooth. 







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