Interactive Narrative Design/Week 4
Interactive Narrative Design
Cai Zihan / 0378043
13/10/2025-20/10/2025/Week 4
Interactive Narrative Design/Bachelor of Design in Creative Media / Taylor's University
INSTRUCTIONS
LECTURES
Before the course began, the instructor briefly reviewed the material covered in the first three weeks, and this week we officially started learning Unity3D.
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| Fig 1.1 Datatypes(Week 4) |
This code is for use in Unity3D, enabling lights to turn on when objects approach and turn off when removed.
In Week 4, the professor reviewed how to create objects, change their colors, and add lighting and shadows.
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| Fig 1.2 (Week 4) |
This week we learned how to build a controllable light. We downloaded Visual Studio, where we wrote code to turn the light on using the E key. We also learned how to make the light turn on only when approached within a certain range.
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| Fig 1.2 (Week 4) |
Next, we implemented code that causes items to disappear when picked up, based on the lighting code we just learned.



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